

R/battlemaps and give it a scroll until you see something you like. (I do like the Jack Frost idea, totally stealing it for my group.) If you want to throw Jack Frost in as the villain, go ahead and give him a staff that freezes everything it touches, let it 'petrify' (freeze solid) people if they fail a save, play it up and go wild because balance barely matters. However, I tried to apply Shocking Grasp to Wayang Spellhunter and found that there was only one version of it listed in the wizards list. Don't be beholden to rules because at the end of the day they literally don't matter anymore. If you've been playing for a while, you know how much can get done in a single session, your story needs to fit into that. Jump straight into the action, keep things short and simple. /r/3d6 - For character creation, advice and sharing (system agnostic)īecause this is a oneshot, in going to give two pieces of advice you might normally recoil from in an ongoing game.ĭon't think big, think small./r/Battlemaps - For your VTT battlemap requirements./r/Tabletop - For your general tabletop gaming shenanigans./r/lfg - Looking For Group, find other players, etc.


If this build is likely to be overpowered, consider applying the errata to magical lineage to Wayang Spellhunter as well, as e.g. For everything about the Pathfinder Tabletop RPG! (Not administered by or affiliated with Paizo Publishing® in any way). Note as well that shocking grasp is one of the weaker options for this combination- it just does melee damage- and that every spellcaster can have at most one spell specialized in this way.
